Bind on Forever

Item set · 6 pieces · item level 65 · new in Forever

Field Marshal's Vindication

For Paladin

Set bonuses

  1. 2+20 Stamina.
  2. 3Reduces the cooldown of your Hammer of Justice by 10 sec.
  3. 6Increases damage and healing done by magical spells and effects by up to 23.

Pieces

Premier Lieutenant Commander's Chevalier Gloves

Binds when picked up

HandsPlate

461 Armor

+13 Strength

+26 Stamina

+7 Intellect

Equip: Improves your chance to get a critical strike by 0.5%.

Equip: Increases damage and healing done by magical spells and effects by up to 7.

Equip: Increases the duration of your Repentance by 1 sec.

Field Marshal's Vindication (0/6)

Premier Lieutenant Commander's Chevalier Gloves

Premier Knight-Champion's Chevalier Boots

Premier Marshal's Chevalier Legplates

Premier Field Marshal's Chevalier Chestplate

Premier Marshal's Chevalier Pauldrons

Premier Field Marshal's Chevalier Faceguard

(2) Set: +20 Stamina.

(3) Set: Reduces the cooldown of your Hammer of Justice by 10 sec.

(6) Set: Increases damage and healing done by magical spells and effects by up to 23.

Classes: Paladin

Requires Level 60

Premier Knight-Champion's Chevalier Boots

Binds when picked up

FeetPlate

507 Armor

+12 Strength

+26 Stamina

+8 Intellect

Equip: Increases damage and healing done by magical spells and effects by up to 14.

Field Marshal's Vindication (0/6)

Premier Lieutenant Commander's Chevalier Gloves

Premier Knight-Champion's Chevalier Boots

Premier Marshal's Chevalier Legplates

Premier Field Marshal's Chevalier Chestplate

Premier Marshal's Chevalier Pauldrons

Premier Field Marshal's Chevalier Faceguard

(2) Set: +20 Stamina.

(3) Set: Reduces the cooldown of your Hammer of Justice by 10 sec.

(6) Set: Increases damage and healing done by magical spells and effects by up to 23.

Classes: Paladin

Requires Level 60

Premier Marshal's Chevalier Legplates

Binds when picked up

LegsPlate

646 Armor

+15 Strength

+34 Stamina

Equip: Improves your chance to get a critical strike by 1.0%.

Equip: Increases damage and healing done by magical spells and effects by up to 14.

Field Marshal's Vindication (0/6)

Premier Lieutenant Commander's Chevalier Gloves

Premier Knight-Champion's Chevalier Boots

Premier Marshal's Chevalier Legplates

Premier Field Marshal's Chevalier Chestplate

Premier Marshal's Chevalier Pauldrons

Premier Field Marshal's Chevalier Faceguard

(2) Set: +20 Stamina.

(3) Set: Reduces the cooldown of your Hammer of Justice by 10 sec.

(6) Set: Increases damage and healing done by magical spells and effects by up to 23.

Classes: Paladin

Requires Level 60

Premier Field Marshal's Chevalier Chestplate

Binds when picked up

ChestPlate

738 Armor

+15 Strength

+34 Stamina

+12 Intellect

Equip: Improves your chance to get a critical strike by 1.0%.

Field Marshal's Vindication (0/6)

Premier Lieutenant Commander's Chevalier Gloves

Premier Knight-Champion's Chevalier Boots

Premier Marshal's Chevalier Legplates

Premier Field Marshal's Chevalier Chestplate

Premier Marshal's Chevalier Pauldrons

Premier Field Marshal's Chevalier Faceguard

(2) Set: +20 Stamina.

(3) Set: Reduces the cooldown of your Hammer of Justice by 10 sec.

(6) Set: Increases damage and healing done by magical spells and effects by up to 23.

Classes: Paladin

Requires Level 60

Premier Marshal's Chevalier Pauldrons

Binds when picked up

ShoulderPlate

553 Armor

+12 Strength

+26 Stamina

+8 Intellect

Equip: Increases damage and healing done by magical spells and effects by up to 14.

Field Marshal's Vindication (0/6)

Premier Lieutenant Commander's Chevalier Gloves

Premier Knight-Champion's Chevalier Boots

Premier Marshal's Chevalier Legplates

Premier Field Marshal's Chevalier Chestplate

Premier Marshal's Chevalier Pauldrons

Premier Field Marshal's Chevalier Faceguard

(2) Set: +20 Stamina.

(3) Set: Reduces the cooldown of your Hammer of Justice by 10 sec.

(6) Set: Increases damage and healing done by magical spells and effects by up to 23.

Classes: Paladin

Requires Level 60

Premier Field Marshal's Chevalier Faceguard

Binds when picked up

HeadPlate

599 Armor

+12 Strength

+34 Stamina

+8 Intellect

Equip: Improves your chance to get a critical strike by 1.0%.

Equip: Increases damage and healing done by magical spells and effects by up to 14.

Field Marshal's Vindication (0/6)

Premier Lieutenant Commander's Chevalier Gloves

Premier Knight-Champion's Chevalier Boots

Premier Marshal's Chevalier Legplates

Premier Field Marshal's Chevalier Chestplate

Premier Marshal's Chevalier Pauldrons

Premier Field Marshal's Chevalier Faceguard

(2) Set: +20 Stamina.

(3) Set: Reduces the cooldown of your Hammer of Justice by 10 sec.

(6) Set: Increases damage and healing done by magical spells and effects by up to 23.

Classes: Paladin

Requires Level 60