Crafting profession · build 1.60.1.70291
Enchanting
Enchanting in Forever has 222 recipes in its profession window, 71 of them new. 95 Classic recipes changed their reagents, 93 of them to fewer or lesser materials. A recipe can be in the game files before Blizzard makes it learnable.
- 222
- recipes in the window
- 71
- new in Forever
- 2
- Classic recipes with new skill colours
- 95
- Classic recipes with new reagents
Skill-up path
For every 25 skill points, what the trainer teaches that is orange at that skill (a sure point each time), the one that stays orange longest first. Where nothing is orange, the yellow recipes, which usually give a point. Your skill from the list below marks where you are.
125
Novice's Practice Wandorange until 10
5075
75100
100125
125150
150175
Runed Golden Rodorange until 175
175200
200225
Runed Truesilver Rodorange until 220
1 Truesilver Rod, 1 Black Pearl, 1 Greater Mystic Essence, 1 Vision Dust
225250
Enchanted Thoriumorange until 250
250275
Enchanted Thoriumyellow until 255
Recipes
learnyellowgreengreyThe skill where each recipe can be learned, then turns yellow, green and grey. Orange recipes always give a point. A trainer's skill requirement isn't in the game files, so the learn number shows only for recipes an item teaches, and with your skill set the list assumes a trainer recipe can be learned 25 points before it turns yellow, as 9 in 10 item-taught enchanting recipes can.
Camping 3

1 Simple Wood · 1 Strange Dust
?202225
2 Vision Dust · 1 Lesser Nether Essence
Taught by Blueprint: Arcane Salvager (Enchanting 140)Needs Runed Truesilver Rod
140140142145
Arcane ForgeNew
4 Greater Eternal Essence · 2 Large Brilliant Shard · 1 Maker's Spark
Taught by Blueprint: Arcane Forge (Enchanting 300)
300300300300
Reagents 3

Dust to Motesmakes Mote of Magic×3New
Every new enchanting apprentice knows it.Needs Runed Copper Rod
1101215
?250255260
?250255260
Runed Enchanting Rods 5

1 Copper Rod · 1 Mote of Magic
Every new enchanting apprentice knows it.
Classic1 Copper Rod, 1 Strange Dust, 1 Lesser Magic Essence
15710
4 Lesser Magic Essence · 3 Strange Dust · 1 Silver Rod · 1 Shadowgem
Classic6 Strange Dust, 3 Greater Magic Essence, 1 Silver Rod, 1 Shadowgem
?130150170
1 Golden Rod · 1 Iridescent Pearl · 1 Greater Astral Essence · 1 Soul Dust
Classic2 Greater Astral Essence, 2 Soul Dust, 1 Golden Rod, 1 Iridescent Pearl
?175195215
1 Truesilver Rod · 1 Black Pearl · 1 Greater Mystic Essence · 1 Vision Dust
Classic2 Greater Mystic Essence, 2 Vision Dust, 1 Truesilver Rod, 1 Black Pearl
?220240260
10 Illusion Dust · 4 Greater Eternal Essence · 4 Small Brilliant Shard · 2 Large Brilliant Shard · 1 Arcanite Rod · 1 Golden Pearl
Taught by Formula: Runed Arcanite Rod (Enchanting 290)
290310330350
Wizard Oils 7

1 Strange Dust · 1 Maple Seed · 1 Empty Vial
Taught by Formula: Minor Wizard Oil (Enchanting 5)Taught by an item not revealed yetNeeds Runed Copper Rod
Classicyellow at 55, grey at 752 Strange Dust, 1 Maple Seed, 1 Empty Vial
5304765
2 Maple Seed · 1 Soul Dust · 1 Leaded Vial
Taught by Formula: Minor Mana Oil (Enchanting 150)Needs Runed Silver Rod
Classic3 Soul Dust, 2 Maple Seed, 1 Leaded Vial
150160170180
2 Stranglethorn Seed · 1 Vision Dust · 1 Leaded Vial
Taught by Formula: Lesser Wizard Oil (Enchanting 200)Needs Runed Golden Rod
Classic3 Vision Dust, 2 Stranglethorn Seed, 1 Leaded Vial
200210220230
1 Dream Dust · 1 Purple Lotus · 1 Crystal Vial
Taught by Formula: Lesser Mana Oil (Enchanting 250)Needs Runed Truesilver Rod
Classic3 Dream Dust, 2 Purple Lotus, 1 Crystal Vial
250260270280
3 Illusion Dust · 2 Firebloom · 1 Crystal Vial
Taught by Formula: Wizard Oil (Enchanting 275)Needs Runed Truesilver Rod
275285295305
3 Purple Lotus · 2 Large Brilliant Shard · 1 Imbued Vial
Taught by Formula: Brilliant Mana Oil (Enchanting 300, Zandalar Tribe, Neutral)Needs Runed Arcanite Rod
300310320330
3 Firebloom · 2 Large Brilliant Shard · 1 Imbued Vial
Taught by Formula: Brilliant Wizard Oil (Enchanting 300, Zandalar Tribe, Neutral)Needs Runed Arcanite Rod
300310320330
Chest Enchants 19

Enchant Chest - Inferior Stamina
Permanently enchant a piece of chest armor so that it increases the Stamina of the wearer by 2.
Needs Runed Copper Rod
?7090110
Enchant Chest - Minor Intellect
Permanently enchant a piece of chest armor so that it increases the Intellect of the wearer by 2.
Taught by Formula: Enchant Chest - Minor Intellect (Enchanting 20)Needs Runed Copper Rod
2080100120
Enchant Chest - Minor Absorption
Enchant a piece of chest armor so it has a 2% chance per hit of giving you 10 points of damage absorption. Cannot occur more often than once every 5 sec.
Needs Runed Copper Rod
Classic2 Strange Dust, 1 Lesser Magic Essence
?90110130
Enchant Chest - Lesser Stamina
Permanently enchant a piece of chest armor so that it increases the Stamina of the wearer by 3.
1 Strange Dust · 1 Lesser Magic Essence
Needs Runed Copper Rod
Classic2 Strange Dust, 2 Lesser Magic Essence
?105125145
Enchant Chest - Lesser Intellect
Permanently enchant a piece of chest armor so that it increases the Intellect of the wearer by 3.
Taught by Formula: Enchant Chest - Lesser Intellect (Enchanting 80)Needs Runed Copper Rod
Classic1 Greater Magic Essence, 1 Lesser Magic Essence
80115135155
Enchant Chest - Stamina
Permanently enchant a piece of chest armor to increase the Stamina of the wearer by 4.
2 Strange Dust · 1 Lesser Astral Essence
Needs Runed Silver Rod
Classic4 Strange Dust, 1 Lesser Astral Essence
?145165185
Enchant Chest - Lesser Absorption
Enchant a piece of chest armor so it has a 5% chance per hit of giving you 25 points of damage absorption. Cannot occur more often than once every 5 sec.
1 Strange Dust · 1 Lesser Astral Essence · 1 Large Glimmering Shard
Needs Runed Silver Rod
Classic2 Strange Dust, 1 Greater Astral Essence, 1 Large Glimmering Shard
?165185205
Enchant Chest - Intellect
Permanently enchant a piece of chest armor to increase the Intellect of the wearer by 4.
Needs Runed Silver Rod
Classic2 Lesser Astral Essence, 1 Greater Astral Essence
?170190210
Enchant Chest - Minor Stats
Permanently enchant a piece of chest armor to grant +2 to all stats.
1 Lesser Astral Essence · 1 Soul Dust · 1 Large Glimmering Shard
Needs Runed Silver Rod
Classic1 Greater Astral Essence, 1 Soul Dust, 1 Large Glimmering Shard
?175195215
Enchant Chest - Greater Stamina
Permanently enchant a piece of chest armor to give +6 Stamina.
Needs Runed Golden Rod
Classic3 Soul Dust
?180200220
Enchant Chest - Greater Intellect
Permanently enchant a piece of chest armor to give +6 Intellect.
Needs Runed Golden Rod
Classic1 Greater Mystic Essence
?205225245
Enchant Chest - Lesser Stats
Permanently enchant a piece of chest armor to grant +2 to all stats.
1 Greater Mystic Essence · 1 Vision Dust · 1 Large Glowing Shard
Needs Runed Golden Rod
Classic2 Greater Mystic Essence, 2 Vision Dust, 1 Large Glowing Shard
?220240260
Enchant Chest - AbsorptionNew
Enchant a piece of chest armor so it has a 25% chance per hit of giving you 50 points of damage absorption. Cannot occur more often than once every 5 sec.
10 Dream Dust · 4 Greater Nether Essence · 2 Large Radiant Shard
Taught by Formula: Enchant Chest - Absorption (Enchanting 220)Needs Runed Silver Rod
220225245265
Enchant Chest - Superior Stamina
Permanently enchant a piece of chest armor to grant +8 Stamina.
Needs Runed Truesilver Rod
Classic6 Vision Dust
?240260280
Enchant Chest - Superior Intellect
Permanently enchant a piece of chest armor to give +8 Intellect.
Needs Runed Truesilver Rod
Classic2 Lesser Nether Essence, 1 Greater Nether Essence
?250270290
Enchant Chest - Stats
Permanently enchant a piece of chest armor to grant +3 to all stats.
1 Large Radiant Shard · 1 Dream Dust · 1 Greater Nether Essence
Needs Runed Truesilver Rod
Classic3 Dream Dust, 2 Greater Nether Essence, 1 Large Radiant Shard
?265285305
Enchant Chest - Major Stamina
Permanently enchant a piece of chest armor to grant +10 Stamina.
6 Illusion Dust · 1 Small Brilliant Shard
Taught by Formula: Enchant Chest - Major Stamina (Enchanting 275)Needs Runed Truesilver Rod
275295315335
Enchant Chest - Major Intellect
Permanently enchant a piece of chest armor to give +10 Intellect.
3 Greater Eternal Essence · 1 Small Brilliant Shard
Taught by Formula: Enchant Chest - Major Intellect (Enchanting 290)Needs Runed Truesilver Rod
290310330350
Enchant Chest - Greater Stats
Permanently enchant a piece of chest armor to grant +4 to all stats.
15 Illusion Dust · 10 Greater Eternal Essence · 4 Large Brilliant Shard
Taught by Formula: Enchant Chest - Greater Stats (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Bracer Enchants 35

Enchant Bracer - Inferior Stamina
Permanently enchant bracers to increase the Stamina of the wearer by 2.
Every new enchanting apprentice knows it.Needs Runed Copper Rod
Classicyellow at 70, grey at 1101 Strange Dust
1202225
Enchant Bracer - Minor Deflect
Permanently enchant bracers so that the defense skill of the wearer is increased by 3.
Every new enchanting apprentice knows it.Needs Runed Copper Rod
Classic1 Lesser Magic Essence, 1 Strange Dust
180100120
Enchant Bracer - Minor Stamina
Permanently enchant bracers so they increase the wearer's Stamina by 3.
Needs Runed Copper Rod
Classic3 Strange Dust
?100120140
Enchant Bracer - Minor Spirit
Permanently enchant bracers so they increase the wearer's Spirit by 3.
Taught by Formula: Enchant Bracer - Minor Spirit (Enchanting 60)Needs Runed Copper Rod
Classic2 Lesser Magic Essence
60105125145
Enchant Bracer - Minor IntellectNew
Permanently enchant bracers to give +3 Intellect.
Taught by Formula: Enchant Bracer - Minor Intellect (Enchanting 70)Needs Runed Copper Rod
70110130150
Enchant Bracer - Minor Agility
Permanently enchant bracers so they increase the wearer's Agility by 3.
2 Lesser Magic Essence · 1 Strange Dust
Needs Runed Copper Rod
Classic2 Strange Dust, 1 Greater Magic Essence
?115135155
Enchant Bracer - Minor Strength
Permanently enchant bracers so they increase the wearer's Strength by 3.
Taught by Formula: Enchant Bracer - Minor Strength (Enchanting 80)Needs Runed Copper Rod
Classic5 Strange Dust
80115135155
Enchant Bracer - Minor Healing PowerNew
Permanently enchant bracers so they increase the wearer's healing spells by up to 8 and damage spells by up to 3.
Taught by Formula: Enchant Bracer - Minor Healing Power (Enchanting 90)Needs Runed Copper Rod
90120140160
Enchant Bracer - Lesser Spirit
Permanently enchant a bracer so it increases the wearer's Spirit by 4.
Taught by Formula: Enchant Bracer - Lesser Spirit (Enchanting 120)Needs Runed Silver Rod
Classic2 Lesser Astral Essence
120145165185
Enchant Bracer - Lesser Stamina
Permanently enchant a bracer so it increases the wearer's Stamina by 4.
Needs Runed Silver Rod
Classic2 Soul Dust
?155175195
Enchant Bracer - Lesser AgilityNew
Permanently enchant a bracer so it increases the wearer's Agility by 4.
Taught by Formula: Enchant Bracer - Lesser Agility (Enchanting 140)Needs Runed Silver Rod
140165185205
Enchant Bracer - Lesser Strength
Permanently enchant a bracer so it increases the wearer's Strength by 4.
Taught by Formula: Enchant Bracer - Lesser Strength (Enchanting 140)Needs Runed Silver Rod
Classic2 Soul Dust
140165185205
Enchant Bracer - Lesser Intellect
Permanently enchant a bracer so it increases the wearer's Intellect by 5.
Needs Runed Silver Rod
Classic2 Greater Astral Essence
?175195215
Enchant Bracer - Spirit
Permanently enchant bracers to give +5 Spirit.
Needs Runed Golden Rod
?185205225
Enchant Bracer - Lesser Deflection
Permanently enchant bracers to give +5 Defense.
1 Lesser Mystic Essence · 1 Soul Dust
Taught by Formula: Enchant Bracer - Lesser Deflection (Enchanting 170)Needs Runed Golden Rod
Classic2 Soul Dust, 1 Lesser Mystic Essence
170190210230
Enchant Bracer - Stamina
Permanently enchant bracers to give +5 Stamina.
Needs Runed Golden Rod
Classic6 Soul Dust
?190210230
Enchant Bracer - Strength
Permanently enchant bracers to give +5 Strength.
Needs Runed Golden Rod
?200220240
Enchant Bracer - AgilityNew
Permanently enchant bracers to give +5 Agility.
Taught by Formula: Enchant Bracer - Agility (Enchanting 190)Needs Runed Golden Rod
190225245265
Enchant Bracer - Lesser Healing PowerNew
Permanently enchant bracers to increase healing by up to 16 and damage by up to 6.
Taught by Formula: Enchant Bracer - Lesser Healing Power (Enchanting 205)Needs Runed Truesilver Rod
205225245265
Enchant Bracer - Intellect
Permanently enchant bracers to give +5 Intellect.
Needs Runed Truesilver Rod
Classic2 Lesser Nether Essence
?230250270
Enchant Bracer - Greater Spirit
Permanently enchant bracers to give +7 Spirit.
1 Lesser Nether Essence · 1 Vision Dust
Taught by Formula: Enchant Bracer - Greater Spirit (Enchanting 220)Needs Runed Truesilver Rod
Classic3 Lesser Nether Essence, 1 Vision Dust
220240260280
Enchant Bracer - Deflection
Permanently enchant bracers to give +7 Defense.
2 Lesser Nether Essence · 1 Dream Dust
Taught by Formula: Enchant Bracer - Deflection (Enchanting 235)Needs Runed Truesilver Rod
Classic2 Dream Dust, 1 Greater Nether Essence
235255275295
Enchant Bracer - Greater AgilityNew
Permanently enchant bracers to give +7 Agility.
3 Dream Dust · 1 Lesser Nether Essence
Taught by Formula: Enchant Bracer - Greater Agility (Enchanting 240)Needs Runed Truesilver Rod
240260280300
Enchant Bracer - Greater Strength
Permanently enchant bracers to give +7 Strength.
2 Lesser Nether Essence · 1 Dream Dust
Needs Runed Truesilver Rod
Classic2 Dream Dust, 1 Greater Nether Essence
?260280300
Enchant Bracer - Greater Stamina
Permanently enchant bracers to give +7 Stamina.
Taught by Formula: Enchant Bracer - Greater Stamina (Enchanting 245)Needs Runed Truesilver Rod
Classic5 Dream Dust
245265285305
Enchant Bracer - Greater Intellect
Permanently enchant bracers to give +7 Intellect.
Taught by Formula: Enchant Bracer - Greater Intellect (Enchanting 255)Needs Runed Truesilver Rod
Classic3 Lesser Eternal Essence
255275295315
Enchant Bracer - Superior Spirit
Permanently enchant bracers to give +9 Spirit.
7 Dream Dust · 2 Lesser Eternal Essence
Taught by Formula: Enchant Bracer - Superior Spirit (Enchanting 270)Needs Runed Truesilver Rod
Classic10 Dream Dust, 3 Lesser Eternal Essence
270290310330
Enchant Bracer - Mana Regeneration
Permanently enchant bracers to restore 4 mana every 5 seconds.
16 Illusion Dust · 4 Greater Eternal Essence · 2 Essence of Water
Taught by Formula: Enchant Bracer - Mana Regeneration (Enchanting 290, Argent Dawn, Neutral)Needs Runed Arcanite Rod
290310330350
Enchant Bracer - Superior AgilityNew
Permanently enchant bracers to give +9 Agility.
3 Illusion Dust · 3 Greater Eternal Essence · 1 Large Brilliant Shard
Taught by Formula: Enchant Bracer - Superior Agility (Enchanting 295)Needs Runed Truesilver Rod
295315335355
Enchant Bracer - Superior Strength
Permanently enchant bracers to give +9 Strength.
6 Illusion Dust · 6 Greater Eternal Essence
Taught by Formula: Enchant Bracer - Superior Strength (Enchanting 295)Needs Runed Truesilver Rod
295315335355
Enchant Bracer - Greater SpellpowerFrom Season of Discovery
Permanently enchant Bracers to add 16 to spell power.
12 Essence of Undeath · 9 Illusion Dust · 3 Greater Eternal Essence · 2 Purple Lotus
Taught by Formula: Enchant Bracer - Greater Spellpower (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant Bracer - Healing Power
Permanently enchant bracers to increase the effects of your healing spells by up to 24 and the effects of your damage spells by up to 8.
20 Illusion Dust · 6 Living Essence · 4 Greater Eternal Essence · 2 Large Brilliant Shard
Taught by Formula: Enchant Bracer - Healing (Enchanting 300, Argent Dawn, Neutral)Needs Runed Arcanite Rod
300320340360
Enchant Bracer - Superior DeflectionNew
Permanently enchant bracers to give +0c1 defense skill.
Taught by Formula: Enchant Bracer - Superior Deflection (Enchanting 300)Needs Runed Truesilver Rod
300320340360
Enchant Bracer - Superior IntellectNew
Permanently enchant bracers to give +9 Intellect.
Taught by Formula: Enchant Bracer - Superior Intellect (Enchanting 300)Needs Runed Truesilver Rod
300320340360
Enchant Bracer - Superior Stamina
Permanently enchant bracers to give +9 Stamina.
Taught by Formula: Enchant Bracer - Superior Stamina (Enchanting 300)Needs Runed Truesilver Rod
300320340360
Glove Enchants 21

Enchant Gloves - Fishing
Permanently enchant gloves to grant +2 fishing skill.
1 Soul Dust · 1 Blackmouth Oil
Taught by Formula: Enchant Gloves - Fishing (Enchanting 145)Needs Runed Silver Rod
Classic3 Blackmouth Oil, 1 Soul Dust
145170190210
Enchant Gloves - Herbalism
Permanently enchant gloves to grant +2 herbalism skill.
1 Soul Dust · 1 Kingsblood
Taught by Formula: Enchant Gloves - Herbalism (Enchanting 145)Needs Runed Silver Rod
Classic3 Kingsblood, 1 Soul Dust
145170190210
Enchant Gloves - Mining
Permanently enchant gloves to grant +2 mining skill.
Taught by Formula: Enchant Gloves - Mining (Enchanting 145)Needs Runed Silver Rod
Classic3 Iron Ore, 1 Soul Dust
145170190210
Enchant Gloves - Skinning
Permanently enchant gloves to grant +5 skinning skill.
1 Vision Dust · 1 Green Whelp Scale
Taught by Formula: Enchant Gloves - Skinning (Enchanting 200)Needs Runed Golden Rod
Classic3 Green Whelp Scale, 1 Vision Dust
200220240260
Enchant Gloves - Agility
Permanently enchant gloves to grant +7 Agility.
Needs Runed Truesilver Rod
Classic1 Lesser Nether Essence, 1 Vision Dust
?230250270
Enchant Gloves - Advanced Mining
Permanently enchant gloves to grant +5 mining skill.
2 Vision Dust · 1 Truesilver Bar
Taught by Formula: Enchant Gloves - Advanced Mining (Enchanting 215)Needs Runed Truesilver Rod
Classic3 Vision Dust, 3 Truesilver Bar
215235255275
Enchant Gloves - Advanced Herbalism
Permanently enchant gloves to grant +5 herbalism skill.
2 Vision Dust · 1 Sungrass
Taught by Formula: Enchant Gloves - Advanced Herbalism (Enchanting 225)Needs Runed Truesilver Rod
Classic3 Vision Dust, 3 Sungrass
225245265285
Enchant Gloves - Strength
Permanently enchant gloves to grant +7 Strength.
2 Vision Dust · 1 Lesser Nether Essence
Needs Runed Truesilver Rod
Classic3 Vision Dust, 2 Lesser Nether Essence
?245265285
Enchant Gloves - Advanced SkinningNew
Permanently enchant gloves to grant +10 skinning skill.
2 Dream Dust · 1 Cured Rugged Hide
Taught by Formula: Enchant Gloves - Advanced Skinning (Enchanting 250)Needs Runed Truesilver Rod
250270290310
Enchant Gloves - Minor Haste
Permanently enchant gloves to grant a +1% attack and casting speed bonus.
1 Large Radiant Shard · 1 Wildvine
Needs Runed Truesilver Rod
Classic2 Large Radiant Shard, 2 Wildvine
?270290310
Enchant Gloves - Riding Skill
Permanently enchant gloves to grant a minor movement bonus while mounted.
2 Dream Dust · 1 Large Radiant Shard
Taught by Formula: Enchant Gloves - Riding Skill (Enchanting 250)Needs Runed Truesilver Rod
Classic3 Dream Dust, 2 Large Radiant Shard
250270290310
Enchant Gloves - Greater Agility
Permanently enchant gloves to grant +10 Agility.
2 Lesser Eternal Essence · 2 Illusion Dust
Taught by Formula: Enchant Gloves - Greater Agility (Enchanting 270)Needs Runed Truesilver Rod
Classic3 Lesser Eternal Essence, 3 Illusion Dust
270290310330
Enchant Gloves - Lotus ClawNew
Permanently enchant a pair of gloves to give a small chance to acquire Death Lotus when gathering any herb in Hyjal.
12 Illusion Dust · 4 Lesser Eternal Essence · 2 Small Brilliant Shard · 1 Death Lotus
Taught by Formula: Enchant Gloves - Lotus Claw (Enchanting 295)Needs Runed Arcanite Rod
295295297300
Enchant Gloves - Greater Strength
Permanently enchant gloves to grant +10 Strength.
4 Greater Eternal Essence · 4 Illusion Dust
Taught by Formula: Enchant Gloves - Greater Strength (Enchanting 295)Needs Runed Truesilver Rod
295315335355
Enchant Gloves - Fire Power
Permanently enchant gloves to increase fire damage by up to 20.
10 Large Brilliant Shard · 4 Essence of Fire · 2 Nexus Crystal
Taught by Formula: Enchant Gloves - Fire Power (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant Gloves - Frost Power
Permanently enchant gloves to increase frost damage by up to 20.
10 Large Brilliant Shard · 4 Essence of Water · 3 Nexus Crystal
Taught by Formula: Enchant Gloves - Frost Power (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant Gloves - Healing Power
Permanently enchant gloves to increase the caster's healing spells by up to 35 and damage spells by up to 12.
8 Large Brilliant Shard · 3 Nexus Crystal · 1 Righteous Orb
Taught by Formula: Enchant Gloves - Healing Power (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant Gloves - Natural PowerNew
Permanently enchant gloves to increase Nature damage by up to 20.
5 Large Brilliant Shard · 4 Death Lotus · 2 Nexus Crystal
Taught by Formula: Enchant Gloves - Natural Power (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant Gloves - Shadow Power
Permanently enchant gloves to increase shadow damage by up to 20.
10 Large Brilliant Shard · 6 Essence of Undeath · 3 Nexus Crystal
Taught by Formula: Enchant Gloves - Shadow Power (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant Gloves - Superior StrengthNew
Permanently enchant gloves to increase Strength by 15.
8 Greater Eternal Essence · 4 Nexus Crystal · 4 Essence of Earth
Taught by Formula: Enchant Gloves - Superior Strength (Enchanting 300)Taught by an item not revealed yetNeeds Runed Arcanite Rod
300320340360
Enchant Gloves - Threat
Permanently enchant gloves to increase threat from all attacks and spells by 2%.
8 Larval Acid · 6 Large Brilliant Shard · 4 Nexus Crystal
Taught by Formula: Enchant Gloves - Threat (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Boots Enchants 11

Enchant Boots - Minor Agility
Permanently enchant a pair of boots so they increase the wearer's Agility by 3.
3 Strange Dust · 1 Lesser Astral Essence
Taught by Formula: Enchant Boots - Minor Agility (Enchanting 125)Needs Runed Silver Rod
Classic6 Strange Dust, 2 Lesser Astral Essence
125150170190
Enchant Boots - Minor Stamina
Permanently enchant a pair of boots so they increase the wearer's Stamina by 3.
Taught by Formula: Enchant Boots - Minor Stamina (Enchanting 125)Needs Runed Silver Rod
Classic8 Strange Dust
125150170190
Enchant Boots - Lesser Agility
Permanently enchant boots to give +4 Agility.
Needs Runed Golden Rod
Classic1 Soul Dust, 1 Lesser Mystic Essence
?180200220
Enchant Boots - Lesser Stamina
Permanently enchant boots to give +4 Stamina.
Needs Runed Golden Rod
Classic4 Soul Dust
?190210230
Enchant Boots - Lesser Spirit
Permanently enchant boots to give +4 Spirit.
Taught by Formula: Enchant Boots - Lesser Spirit (Enchanting 190)Needs Runed Golden Rod
Classic2 Lesser Mystic Essence, 1 Greater Mystic Essence
190210230250
Enchant Boots - Stamina
Permanently enchant boots to give +5 Stamina.
Needs Runed Truesilver Rod
Classic5 Vision Dust
?235255275
Enchant Boots - Minor Speed
Permanently enchant boots to give a slight movement speed increase.
1 Small Radiant Shard · 1 Aquamarine · 1 Lesser Nether Essence
Needs Runed Truesilver Rod
?245265285
Enchant Boots - Agility
Permanently enchant boots to give +5 Agility.
Needs Runed Truesilver Rod
Classic2 Greater Nether Essence
?255275295
Enchant Boots - Greater Stamina
Permanently enchant boots to give +7 Stamina.
Taught by Formula: Enchant Boots - Greater Stamina (Enchanting 260)Needs Runed Truesilver Rod
Classic10 Dream Dust
260280300320
Enchant Boots - Spirit
Permanently enchant boots to give +5 Spirit.
2 Greater Eternal Essence · 1 Lesser Eternal Essence
Taught by Formula: Enchant Boots - Spirit (Enchanting 275)Needs Runed Truesilver Rod
275295315335
Enchant Boots - Greater Agility
Permanently enchant boots to give +7 Agility.
Taught by Formula: Enchant Boots - Greater Agility (Enchanting 295)Needs Runed Truesilver Rod
295315335355
Two-Handed Weapon Enchants 16

Enchant 2H Weapon - Lesser Intellect
Permanently enchant a Two-Handed Melee Weapon to add 5 to Intellect.
Taught by Formula: Enchant 2H Weapon - Lesser Intellect (Enchanting 100)Needs Runed Copper Rod
Classic3 Greater Magic Essence
100130150170
Enchant 2H Weapon - Minor Impact
Permanently enchant a Two-Handed Melee Weapon to do 4 additional points of damage.
1 Strange Dust · 1 Small Glimmering Shard
Needs Runed Copper Rod
Classic4 Strange Dust, 1 Small Glimmering Shard
?130150170
Enchant 2H Weapon - Lesser Spirit
Permanently enchant a Two-Handed Melee Weapon to add 5 to Spirit.
3 Strange Dust · 1 Lesser Astral Essence
Taught by Formula: Enchant 2H Weapon - Lesser Spirit (Enchanting 110)Needs Runed Copper Rod
Classic6 Strange Dust, 1 Lesser Astral Essence
110135155175
Enchant 2H Weapon - Lesser Impact
Permanently enchant a Two-handed Melee Weapon to do 5 additional points of damage.
1 Soul Dust · 1 Large Glimmering Shard
Needs Runed Silver Rod
Classic3 Soul Dust, 1 Large Glimmering Shard
?170190210
Enchant 2H Weapon - Impact
Permanently enchant a Two-handed Melee Weapon to do 6 additional points of damage.
2 Vision Dust · 1 Large Glowing Shard
Needs Runed Golden Rod
Classic4 Vision Dust, 1 Large Glowing Shard
?220240260
Enchant 2H Weapon - Lesser AgilityNew
Permanently enchant a Two-handed Melee Weapon to grant +15 Agility.
2 Vision Dust · 1 Large Glowing Shard · 1 Lesser Nether Essence
Taught by Formula: Enchant 2H Weapon - Lesser Agility (Enchanting 210)Needs Runed Truesilver Rod
210230250270
Enchant 2H Weapon - Lesser StrengthNew
Permanently enchant a Two-handed Melee Weapon to grant +15 Strength.
2 Lesser Nether Essence · 1 Vision Dust · 1 Large Glowing Shard
Taught by Formula: Enchant 2H Weapon - Lesser Strength (Enchanting 220)Needs Runed Truesilver Rod
220240260280
Enchant 2H Weapon - Greater Impact
Permanently enchant a two-handed melee weapon to do +7 damage.
1 Large Radiant Shard · 1 Dream Dust
Needs Runed Truesilver Rod
Classic2 Large Radiant Shard, 2 Dream Dust
?260280300
Enchant 2H Weapon - StrengthNew
Permanently enchant a two-handed melee weapon to grant +25 Strength.
10 Greater Eternal Essence · 8 Large Brilliant Shard · 8 Illusion Dust · 4 Arcane Crystal
Taught by Formula: Enchant 2H Weapon - Strength (Enchanting 290)Needs Runed Arcanite Rod
290295297300
Enchant 2H Weapon - Agility
Permanently enchant a two-handed melee weapon to grant +25 Agility.
14 Illusion Dust · 10 Large Brilliant Shard · 6 Greater Eternal Essence · 4 Essence of Air
Taught by Formula: Enchant 2H Weapon - Agility (Enchanting 290, Timbermaw Hold, Neutral)Needs Runed Arcanite Rod
290310330350
Enchant 2H Weapon - Superior Impact
Permanently enchant a two-handed melee weapon to do +9 damage.
10 Illusion Dust · 4 Large Brilliant Shard
Taught by Formula: Enchant 2H Weapon - Superior Impact (Enchanting 295)Needs Runed Arcanite Rod
295315335355
Enchant 2H Weapon - Major Intellect
Permanently enchant a Two-Handed Melee Weapon to add 9 to intellect.
12 Greater Eternal Essence · 2 Large Brilliant Shard
Taught by Formula: Enchant 2H Weapon - Major Intellect (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant 2H Weapon - Major Spirit
Permanently enchant a Two-Handed Melee Weapon to add 9 to Spirit.
12 Greater Eternal Essence · 2 Large Brilliant Shard
Taught by Formula: Enchant 2H Weapon - Major Spirit (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant 2H Weapon - Mighty Healing PowerNew
Permanently enchant a two-handed melee weapon to increase healing by up to 100 and damage by up to 34.
6 Greater Eternal Essence · 4 Fel Crystal · 4 Azerothium Bar · 4 Stranglevine · 4 Nexus Crystal · 4 Torbernite
Taught by Formula: Enchant 2H Weapon - Mighty Healing Power (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant 2H Weapon - Mighty Spell PowerNew
Permanently enchant a two-handed melee weapon to increase damage and healing by up to 55.
6 Greater Eternal Essence · 4 Fel Crystal · 4 Essence of Earth · 4 Essence of Undeath · 4 Nexus Crystal · 2 Torbernite
Taught by Formula: Enchant 2H Weapon - Mighty Spell Power (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant 2H Weapon - SpellblastingFrom Season of Discovery
Permanently enchant a 2H Weapon to add 65 Spell Power.
24 Illusion Dust · 6 Purple Lotus · 3 Nexus Crystal · 1 Blood of Heroes
Taught by Formula: Enchant 2H Weapon - Spellblasting (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Weapon Enchants 24

Enchant Weapon - Minor Beastslayer
Permanently enchant a Melee Weapon to do 2 additional points of damage to Beasts.
2 Strange Dust · 1 Greater Magic Essence
Taught by Formula: Enchant Weapon - Minor Beastslayer (Enchanting 90)Needs Runed Copper Rod
Classic4 Strange Dust, 2 Greater Magic Essence
90120140160
Enchant Weapon - Minor Striking
Permanently enchant a Melee Weapon to do 1 additional point of damage.
1 Strange Dust · 1 Lesser Magic Essence · 1 Small Glimmering Shard
Needs Runed Copper Rod
Classic2 Strange Dust, 1 Greater Magic Essence, 1 Small Glimmering Shard
?120140160
Enchant Weapon - InsightNew
Permanently enchant a Melee Weapon to have a chance to grant Insight when you cast a spell, increasing Spirit by 100% for 10 sec.
10 Strange Dust · 4 Large Glimmering Shard · 4 Greater Astral Essence · 4 Pyrite · 4 Frilled Lichen
Taught by Formula: Enchant Weapon - Insight (Enchanting 140)Needs Runed Silver Rod
140140160180
Enchant Weapon - RecoveryNew
Permanently enchant a Melee Weapon to trigger Recovery when you are Parried or Dodged, healing you for 5% of your maximum health. Cannot occur more often than once every 10 sec.
6 Soul Dust · 6 Greater Astral Essence · 4 Large Glimmering Shard · 4 Pyrite · 4 Silver Ore
Taught by Formula: Enchant Weapon - Recovery (Enchanting 140)Needs Runed Silver Rod
140140160180
Enchant Weapon - RevelationNew
Permanently enchant a Melee Weapon to have a chance to trigger Revelation when a non-periodic spell fails to critically strike. Revelation grants 100% increased critical strike chance to the next non-periodic spell cast. Revelation's chance to trigger is diminished as your critical strike chance increases.
8 Soul Dust · 6 Large Glimmering Shard · 4 Cerulean Dye · 4 Sulfuric Acid · 2 Greater Astral Essence
Taught by Formula: Enchant Weapon - Revelation (Enchanting 140)Needs Runed Silver Rod
140140160180
Enchant Weapon - Lesser Striking
Permanently enchant a Melee Weapon to do 2 additional points of damage.
1 Soul Dust · 1 Large Glimmering Shard
Needs Runed Silver Rod
Classic2 Soul Dust, 1 Large Glimmering Shard
?165185205
Enchant Weapon - Lesser Beastslayer
Permanently enchant a Melee Weapon to do 6 additional points of damage to Beasts.
1 Large Fang · 1 Small Glowing Shard
Taught by Formula: Enchant Weapon - Lesser Beastslayer (Enchanting 175)Needs Runed Golden Rod
Classic2 Large Fang, 1 Lesser Mystic Essence, 1 Small Glowing Shard
175195215235
Enchant Weapon - Lesser Elemental Slayer
Permanently enchant a Melee Weapon to do 6 additional damage against Elementals.
1 Elemental Earth · 1 Small Glowing Shard
Taught by Formula: Enchant Weapon - Lesser Elemental Slayer (Enchanting 175)Needs Runed Golden Rod
Classic1 Lesser Mystic Essence, 1 Elemental Earth, 1 Small Glowing Shard
175195215235
Enchant Weapon - Winter's Might
Permanently enchant a weapon to grant up to 15 additional frost damage when casting frost spells.
1 Greater Mystic Essence · 1 Vision Dust · 1 Large Glowing Shard · 1 Wintersbite
Taught by Formula: Enchant Weapon - Winter's Might (Enchanting 190)Needs Runed Golden Rod
Classic3 Greater Mystic Essence, 3 Vision Dust, 2 Wintersbite, 1 Large Glowing Shard
190210230250
Enchant Weapon - Striking
Permanently enchant a Melee Weapon to do 3 additional points of damage.
1 Greater Mystic Essence · 1 Large Glowing Shard
Needs Runed Golden Rod
Classic2 Greater Mystic Essence, 1 Large Glowing Shard
?215235255
Enchant Weapon - Demonslaying
Permanently enchant a melee weapon to have a chance of stunning and doing heavy damage to demons.
1 Small Radiant Shard · 1 Dream Dust · 1 Potion of Demon Slaying
Taught by Formula: Enchant Weapon - Demonslaying (Enchanting 230)Taught by an item not revealed yetNeeds Runed Truesilver Rod
Classic2 Dream Dust, 1 Small Radiant Shard, 1 Potion of Demon Slaying
230250270290
Enchant Weapon - Greater Striking
Permanently enchant a Melee Weapon to do 4 additional points of damage.
1 Large Radiant Shard · 1 Greater Nether Essence
Needs Runed Truesilver Rod
Classic2 Large Radiant Shard, 2 Greater Nether Essence
?265285305
Enchant Weapon - Fiery Weapon
Permanently enchant a melee weapon to often strike for 40 additional fire damage.
2 Small Radiant Shard · 1 Essence of Fire
Taught by Formula: Enchant Weapon - Fiery Weapon (Enchanting 265)Needs Runed Truesilver Rod
Classic4 Small Radiant Shard, 1 Essence of Fire
265285305325
Enchant Weapon - Icy Chill
Permanently enchant a melee weapon to often chill the target reducing their movement and attack speed.
4 Small Brilliant Shard · 1 Essence of Water · 1 Essence of Air · 1 Icecap
Taught by Formula: Enchant Weapon - Icy Chill (Enchanting 285)Needs Runed Truesilver Rod
285305325345
Enchant Weapon - Agility
Permanently enchant a melee weapon to grant +15 Agility.
6 Large Brilliant Shard · 6 Greater Eternal Essence · 4 Illusion Dust · 2 Essence of Air
Taught by Formula: Enchant Weapon - Agility (Enchanting 290, Timbermaw Hold, Neutral)Needs Runed Arcanite Rod
290310330350
Enchant Weapon - Strength
Permanently enchant a melee weapon to grant +15 strength.
6 Large Brilliant Shard · 6 Greater Eternal Essence · 4 Illusion Dust · 2 Essence of Earth
Taught by Formula: Enchant Weapon - Strength (Enchanting 290, Thorium Brotherhood, Neutral)Needs Runed Arcanite Rod
290310330350
Enchant Weapon - Unholy Weapon
Permanently enchant a melee weapon to often inflict a curse on the target reducing their melee damage.
4 Large Brilliant Shard · 4 Essence of Undeath
Taught by Formula: Enchant Weapon - Unholy Weapon (Enchanting 295)Needs Runed Arcanite Rod
295315335355
Enchant Weapon - Crusader
Permanently enchant a melee weapon so that often when attacking in melee it heals for 75 to 125 and increases Strength by 100 for 15 sec.
4 Large Brilliant Shard · 2 Righteous Orb
Taught by Formula: Enchant Weapon - Crusader (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant Weapon - Healing Power
Permanently enchant a Melee Weapon to add up to 55 points of healing to healing spells and up to 19 points of damage to damage spells.
8 Greater Eternal Essence · 6 Living Essence · 6 Essence of Water · 4 Large Brilliant Shard · 1 Righteous Orb
Taught by Formula: Enchant Weapon - Healing Power (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant Weapon - Lifestealing
Permanently enchant a melee weapon to often steal life from the enemy and give it to the wielder.
6 Large Brilliant Shard · 6 Essence of Undeath · 6 Living Essence
Taught by Formula: Enchant Weapon - Lifestealing (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant Weapon - Mighty Intellect
Permanently enchant a melee weapon to grant +22 Intellect.
20 Illusion Dust · 15 Large Brilliant Shard · 12 Greater Eternal Essence
Taught by Formula: Enchant Weapon - Mighty Intellect (Enchanting 300, Thorium Brotherhood, Neutral)Needs Runed Arcanite Rod
300320340360
Enchant Weapon - Mighty Spirit
Permanently enchant a melee weapon to grant +22 Spirit.
15 Illusion Dust · 10 Large Brilliant Shard · 8 Greater Eternal Essence
Taught by Formula: Enchant Weapon - Mighty Spirit (Enchanting 300, Thorium Brotherhood, Neutral)Needs Runed Arcanite Rod
300320340360
Enchant Weapon - Spell Power
Permanently enchant a Melee Weapon to add up to 30 damage to spells.
12 Greater Eternal Essence · 4 Large Brilliant Shard · 4 Essence of Fire · 4 Essence of Water · 4 Essence of Air · 2 Golden Pearl
Taught by Formula: Enchant Weapon - Spell Power (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant Weapon - Superior Striking
Permanently enchant a Melee Weapon to do 5 additional points of damage.
10 Greater Eternal Essence · 2 Large Brilliant Shard
Taught by Formula: Enchant Weapon - Superior Striking (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Shield Enchants 13

Enchant Shield - Minor Stamina
Permanently enchant a shield so that it increases the Stamina of the bearer by 3.
1 Lesser Astral Essence · 1 Strange Dust
Needs Runed Copper Rod
Classic2 Strange Dust, 1 Lesser Astral Essence
?130150170
Enchant Shield - Lesser Protection
Permanently enchant a shield to increase its armor by 30.
1 Strange Dust · 1 Small Glimmering Shard
Taught by Formula: Enchant Shield - Lesser Protection (Enchanting 115)Needs Runed Silver Rod
Classic1 Lesser Astral Essence, 1 Strange Dust, 1 Small Glimmering Shard
115140160180
Enchant Shield - Lesser Spirit
Permanently enchant a shield to give 3 spirit.
2 Strange Dust · 1 Lesser Astral Essence
Needs Runed Silver Rod
Classic4 Strange Dust, 2 Lesser Astral Essence
?155175195
Enchant Shield - Lesser Stamina
Permanently enchant a shield to give 5 Stamina.
Needs Runed Golden Rod
Classic1 Lesser Mystic Essence, 1 Soul Dust
?175195215
Enchant Shield - Spirit
Permanently enchant a shield to give 5 Spirit.
1 Lesser Mystic Essence · 1 Vision Dust
Needs Runed Golden Rod
Classic1 Greater Mystic Essence, 1 Vision Dust
?200220240
Enchant Shield - Lesser Block
Permanently enchant a shield to give +2% chance to block.
1 Greater Mystic Essence · 1 Vision Dust · 1 Large Glowing Shard
Taught by Formula: Enchant Shield - Lesser Block (Enchanting 195)Needs Runed Golden Rod
Classic2 Greater Mystic Essence, 2 Vision Dust, 1 Large Glowing Shard
195215235255
Enchant Shield - Stamina
Permanently enchant a shield to give +7 Stamina.
Taught by Formula: Enchant Shield - Stamina (Enchanting 210)Needs Runed Truesilver Rod
Classic5 Vision Dust
210230250270
Enchant Shield - Greater Spirit
Permanently enchant a shield to give +7 Spirit.
2 Lesser Nether Essence · 1 Dream Dust
Needs Runed Truesilver Rod
Classic2 Dream Dust, 1 Greater Nether Essence
?250270290
Enchant Shield - Frost Resistance
Permanently enchant a shield to give +8 Frost Resistance.
1 Large Radiant Shard · 1 Frost Oil
Taught by Formula: Enchant Shield - Frost Resistance (Enchanting 235)Needs Runed Truesilver Rod
235255275295
Enchant Shield - Greater Stamina
Permanently enchant a shield to give +9 Stamina.
Taught by Formula: Enchant Shield - Greater Stamina (Enchanting 265)Needs Runed Truesilver Rod
Classic10 Dream Dust
265285305325
Enchant Shield - Superior Spirit
Permanently enchant a shield to give +9 Spirit.
4 Illusion Dust · 2 Greater Eternal Essence
Taught by Formula: Enchant Shield - Superior Spirit (Enchanting 280)Needs Runed Truesilver Rod
280300320340
Enchant Shield - Critical StrikeFrom Season of Discovery
Permanently enchant a Shield to add 1% critical strike chance.
15 Illusion Dust · 5 Large Brilliant Shard · 1 Blood of Heroes
Taught by Formula: Enchant Shield - Critical Strike (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant Shield - Excellent StaminaFrom Season of Discovery
Permanently enchant a Shield to add 12 to stamina.
18 Illusion Dust · 6 Large Brilliant Shard · 2 Essence of Earth
Taught by Formula: Enchant Shield - Excellent Stamina (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Off-Hand Enchants 3

Enchant Off-Hand - Excellent SpiritFrom Season of Discovery
Permanently enchant an Off-Hand to add 12 to spirit.
18 Illusion Dust · 2 Nexus Crystal · 2 Essence of Water
Taught by Formula: Enchant Off Hand - Excellent Spirit (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant Off-Hand - Superior IntellectFrom Season of Discovery
Permanently enchant an Off-Hand to add 9 to intellect.
18 Illusion Dust · 2 Nexus Crystal · 2 Essence of Air
Taught by Formula: Enchant Off Hand - Superior Intellect (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant Off-Hand - WisdomFrom Season of Discovery
Permanently enchant an Off-Hand to add 6 to intellect and 5 to spirit.
18 Illusion Dust · 6 Large Brilliant Shard · 1 Essence of Air · 1 Essence of Water
Taught by Formula: Enchant Off Hand - Wisdom (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Amulet Enchants 5

Enchant Necklace - AgilityNew
Permanently enchant a necklace to increase Agility by 5.
8 Large Radiant Shard · 6 Dream Dust · 4 Sulfuric Acid · 4 Magenta Dye · 2 Greater Nether Essence
Taught by Formula: Enchant Necklace - Agility (Enchanting 210)Needs Runed Truesilver Rod
210225245265
Enchant Necklace - DeflectionNew
Permanently enchant a necklace to increase defense skill by 5.
8 Greater Nether Essence · 4 Cerulean Dye · 4 Magenta Dye · 2 Large Radiant Shard · 2 Dream Dust
Taught by Formula: Enchant Necklace - Deflection (Enchanting 210)Needs Runed Truesilver Rod
210225245265
Enchant Necklace - Healing PowerNew
Permanently enchant a necklace to increase healing by up to 11 and spell damage by up to 4.
5 Large Radiant Shard · 4 Dream Dust · 4 Pyrite · 4 Rosecap · 3 Greater Nether Essence
Taught by Formula: Enchant Necklace - Healing Power (Enchanting 210)Needs Runed Truesilver Rod
210225245265
Enchant Necklace - Spell PowerNew
Permanently enchant a necklace to increase spell damage and healing by up to 6.
8 Dream Dust · 5 Greater Nether Essence · 4 Cerulean Dye · 4 Magenta Dye · 3 Large Radiant Shard
Taught by Formula: Enchant Necklace - Spell Power (Enchanting 210)Needs Runed Truesilver Rod
210225245265
Enchant Necklace - StrengthNew
Permanently enchant a necklace to increase Strength by 5.
10 Dream Dust · 4 Greater Nether Essence · 4 Large Radiant Shard · 4 Sulfuric Acid · 4 Bauxite
Taught by Formula: Enchant Necklace - Strength (Enchanting 210)Needs Runed Truesilver Rod
210225245265
Cloak Enchants 20

Enchant Cloak - Minor Resistance
Permanently enchant a cloak so that it increases the resistance to all schools of magic by 2.
1 Strange Dust · 1 Lesser Magic Essence
Needs Runed Copper Rod
Classic2 Lesser Magic Essence, 1 Strange Dust
?95115135
Enchant Cloak - Minor Protection
Permanently enchant a cloak to increase armor by 0c1.
Taught by Formula: Imbue Cloak - Protection (Enchanting 90)Needs Runed Copper Rod
Classic3 Strange Dust, 1 Greater Magic Essence
90110130150
Enchant Cloak - Minor Agility
Permanently enchant a cloak to grant +3 Agility.
Taught by Formula: Enchant Cloak - Minor Agility (Enchanting 110)Needs Runed Silver Rod
110135155175
Enchant Cloak - Lesser Protection
Permanently enchant a cloak to increase armor by 0c1.
3 Strange Dust · 1 Small Glimmering Shard
Needs Runed Copper Rod
Classic6 Strange Dust, 1 Small Glimmering Shard
?140160180
Enchant Cloak - Lesser Fire Resistance
Permanently enchant a cloak so that it increases resistance to fire by 10.
1 Fire Oil · 1 Lesser Astral Essence
Needs Runed Silver Rod
?150170190
Enchant Cloak - Lesser Shadow Resistance
Permanently enchant a cloak so that it increases resistance to shadow by 10.
1 Lesser Astral Essence · 1 Shadow Protection Potion
Taught by Formula: Enchant Cloak - Lesser Shadow Resistance (Enchanting 135)Needs Runed Silver Rod
Classic1 Greater Astral Essence, 1 Shadow Protection Potion
135160180200
Enchant Cloak - Defense
Permanently enchant a cloak to give 60 additional armor.
1 Small Glowing Shard · 1 Soul Dust
Needs Runed Golden Rod
Classic3 Soul Dust, 1 Small Glowing Shard
?175195215
Enchant Cloak - Fire Resistance
Permanently enchant a cloak to give 12 Fire Resistance.
1 Lesser Mystic Essence · 1 Elemental Fire
Needs Runed Golden Rod
?195215235
Enchant Cloak - Greater Defense
Permanently enchant a cloak to give 60 additional armor.
Needs Runed Truesilver Rod
Classic3 Vision Dust
?225245265
Enchant Cloak - Resistance
Permanently enchant a cloak to give 3 to all resistances.
Needs Runed Truesilver Rod
?225245265
Enchant Cloak - Lesser Agility
Permanently enchant a cloak to give 3 Agility.
Taught by Formula: Enchant Cloak - Lesser Agility (Enchanting 225)Needs Runed Truesilver Rod
Classic2 Lesser Nether Essence
225245265285
Enchant Cloak - Greater Resistance
Permanently enchant a cloak to give 5 to all resistances.
1 Lesser Eternal Essence · 1 Heart of Fire · 1 Core of Earth · 1 Globe of Water · 1 Breath of Wind · 1 Ichor of Undeath
Taught by Formula: Enchant Cloak - Greater Resistance (Enchanting 265)Needs Runed Truesilver Rod
Classic2 Lesser Eternal Essence, 1 Heart of Fire, 1 Core of Earth, 1 Globe of Water, 1 Breath of Wind, 1 Ichor of Undeath
265285305325
Enchant Cloak - Superior Defense
Permanently enchant a cloak to give 70 additional armor.
Taught by Formula: Enchant Cloak - Superior Defense (Enchanting 285)Needs Runed Truesilver Rod
285305325345
Enchant Cloak - AgilityFrom Season of Discovery
Permanently enchant a Cloak to add 5 to agility.
9 Illusion Dust · 3 Greater Eternal Essence · 1 Essence of Fire
Taught by Formula: Enchant Cloak - Agility (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant Cloak - Dodge
Permanently enchant a cloak to give a 1% chance to dodge.
8 Large Brilliant Shard · 8 Guardian Stone · 3 Nexus Crystal
Taught by Formula: Enchant Cloak - Dodge (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant Cloak - Greater Fire Resistance
Permanently enchant a cloak to give 15 fire resistance.
8 Large Brilliant Shard · 4 Essence of Fire · 3 Nexus Crystal
Taught by Formula: Enchant Cloak - Greater Fire Resistance (Enchanting 300, Cenarion Circle, Neutral)Taught by Formula: Enchant Cloak - Greater Fire Resistance (Enchanting 300, Thorium Brotherhood, Neutral)Needs Runed Arcanite Rod
300320340360
Enchant Cloak - Greater Nature Resistance
Permanently enchant a cloak to give 15 nature resistance.
8 Large Brilliant Shard · 4 Living Essence · 2 Nexus Crystal
Taught by Formula: Enchant Cloak - Greater Nature Resistance (Enchanting 300, Cenarion Circle, Neutral)Taught by Formula: Enchant Cloak - Greater Nature Resistance (Enchanting 300, Thorium Brotherhood, Neutral)Needs Runed Arcanite Rod
300320340360
Enchant Cloak - Stealth
Permanently enchant a cloak to give an increase to your stealth as if you were 1 level higher.
8 Large Brilliant Shard · 3 Nexus Crystal · 2 Black Lotus
Taught by Formula: Enchant Cloak - Stealth (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant Cloak - Subtlety
Permanently enchant a cloak to decrease threat caused by the wearer by 2%.
6 Large Brilliant Shard · 4 Nexus Crystal · 2 Black Diamond
Taught by Formula: Enchant Cloak - Subtlety (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Enchant Gloves - Superior Agility
Permanently enchant gloves to increase agility by 15.
8 Large Brilliant Shard · 4 Essence of Air · 3 Nexus Crystal
Taught by Formula: Enchant Gloves - Superior Agility (Enchanting 300)Needs Runed Arcanite Rod
300320340360
Relics 14

5 Strange Dust · 2 Greater Magic Essence · 1 Small Glimmering Shard · 1 Red-speckled Mushroom
Taught by Formula: Mystic Mushroom (Enchanting 130)Needs Runed Silver Rod
130140160180
3 Strange Dust · 2 Greater Magic Essence · 1 Large Glimmering Shard · 1 Simple Wood
Taught by Formula: Polished Driftwood Icon (Enchanting 130)Needs Runed Silver Rod
130140160180
5 Scroll of Protection · 2 Strange Dust · 1 Large Glimmering Shard · 1 Greater Magic Essence
Taught by Formula: Tenets of the Silver Hand (Enchanting 130)Needs Runed Silver Rod
130140160180
4 Dream Dust · 4 Scroll of Strength II · 3 Large Radiant Shard · 3 Greater Nether Essence · 2 Magenta Dye · 1 Cerulean Dye
Taught by Formula: Libram of Invocation (Enchanting 210)Needs Runed Silver Rod
210225245265
6 Dream Dust · 4 Greater Nether Essence · 2 Large Radiant Shard · 2 Magenta Dye · 1 Cerulean Dye · 1 Star Wood
Taught by Formula: Talons of Wrath (Enchanting 210)Needs Runed Silver Rod
210225245265
Totem of Ancestral ProtectionNew
4 Large Radiant Shard · 4 Sandpaper · 2 Greater Nether Essence · 2 Dream Dust · 2 Sulfuric Acid · 2 Star Wood
Taught by Formula: Totem of Ancestral Protection (Enchanting 210)Needs Runed Silver Rod
210225245265
12 Illusion Dust · 2 Greater Eternal Essence · 1 Malleable Essence of Nature · 1 Nexus Crystal
Taught by Formula: Idol of Swiftness (Enchanting 300)Needs a arcane forge
300310317325
12 Illusion Dust · 2 Greater Eternal Essence · 1 Malleable Essence of Nature · 1 Nexus Crystal
Taught by Formula: Idol of the Ursine Twins (Enchanting 300)Needs a arcane forge
300310317325
12 Illusion Dust · 2 Greater Eternal Essence · 1 Malleable Essence of Nature · 1 Nexus Crystal
Taught by Formula: Libram of Infusion (Enchanting 300)Needs a arcane forge
300310317325
12 Illusion Dust · 2 Greater Eternal Essence · 1 Malleable Essence of Nature · 1 Nexus Crystal
Taught by Formula: Steadfast Libram (Enchanting 300)Needs a arcane forge
300310317325
12 Illusion Dust · 2 Greater Eternal Essence · 1 Malleable Essence of Nature · 1 Nexus Crystal
Taught by Formula: Totem of Urgency (Enchanting 300)Needs a arcane forge
300310317325
8 Viridian Dye · 6 Illusion Dust · 4 Greater Eternal Essence · 4 Magenta Dye · 4 Star Wood · 2 Large Brilliant Shard · 2 Cerulean Dye
Taught by Formula: Idol of the Dream (Enchanting 300)Needs a arcane forge, Runed Arcanite Rod
300320340360
8 Viridian Dye · 4 Large Brilliant Shard · 4 Illusion Dust · 4 Magenta Dye · 4 Scroll of Intellect IV · 3 Greater Eternal Essence · 2 Cerulean Dye
Taught by Formula: Libram of Holy Alacrity (Enchanting 300)Needs a arcane forge, Runed Arcanite Rod
300320340360
10 Illusion Dust · 8 Greater Eternal Essence · 8 Viridian Dye · 4 Magenta Dye · 4 Star Wood · 2 Cerulean Dye · 1 Large Brilliant Shard
Taught by Formula: Totem of Thunder (Enchanting 300)Needs a arcane forge, Runed Arcanite Rod
300320340360
Curios 4

Dormant Heart of the MountainNew
3 Small Brilliant Shard · 1 Blood of the Mountain · 1 Essence of Water
Taught by an item not revealed yetNeeds a black forge
?285305325
Frozen Heart of the MountainNew
3 Small Brilliant Shard · 1 Blood of the Mountain · 1 Essence of Undeath
Taught by an item not revealed yetNeeds a black forge
?285305325
Molten Heart of the MountainNew
3 Small Brilliant Shard · 1 Blood of the Mountain · 1 Essence of Earth
Taught by an item not revealed yetNeeds a black forge
?285305325
3 Small Brilliant Shard · 1 Blood of the Mountain · 1 Essence of Fire
Taught by Formula: Smoking Heart of the Mountain (Enchanting 265)Needs a black forge
265285305325
Staves 4

5 Strange Dust · 4 Large Glimmering Shard · 4 Star Wood · 3 Pyrite · 2 Small Glimmering Shard · 1 Greater Astral Essence
Taught by Formula: Glimmering Staff (Enchanting 140)Needs Runed Silver Rod
140140160180
SoulstaffNew
6 Soul Dust · 4 Star Wood · 2 Large Glimmering Shard · 2 Shadowgem · 1 Small Glimmering Shard · 1 Greater Astral Essence
Taught by Formula: Soulstaff (Enchanting 140)Needs Runed Silver Rod
140140160180
DreamstaffNew
8 Dream Dust · 6 Greater Nether Essence · 4 Large Radiant Shard · 4 Small Radiant Shard · 4 Star Wood · 4 Magenta Dye · 2 Cerulean Dye
Taught by Formula: Dreamstaff (Enchanting 220)Needs Runed Silver Rod
220225245265
6 Large Radiant Shard · 6 Dream Dust · 4 Star Wood · 4 Greater Nether Essence · 4 Magenta Dye · 2 Small Radiant Shard · 2 Cerulean Dye
Taught by Formula: Radiant Staff (Enchanting 220)Needs Runed Silver Rod
220225245265
Wands 11

1 Simple Wood · 1 Mote of Magic
Every new enchanting apprentice knows it.Needs Runed Copper Rod
1101215
?7595115
2 Lesser Magic Essence · 1 Simple Wood
Needs Runed Copper Rod
Classic1 Simple Wood, 1 Greater Magic Essence
?110130150
1 Star Wood · 1 Lesser Mystic Essence
Needs Runed Golden Rod
Classic1 Star Wood, 1 Lesser Mystic Essence, 1 Soul Dust
?175195215
1 Star Wood · 1 Lesser Mystic Essence · 1 Vision Dust
Needs Runed Golden Rod
Classic1 Star Wood, 1 Greater Mystic Essence, 1 Vision Dust
?195215235
1 Lesser Nether Essence · 1 Dream Dust · 1 Star Wood
Taught by Formula: Twisted Nether Wand (Enchanting 185)Needs Runed Golden Rod
185205225245
2 Lesser Nether Essence · 1 Vision Dust · 1 Star Wood
Taught by Formula: Dreambough Wand (Enchanting 215)Needs Runed Truesilver Rod
215235255275
1 Lesser Eternal Essence · 1 Dream Dust · 1 Star Wood
Taught by Formula: Lesser Eternal Wand (Enchanting 245)Needs Runed Truesilver Rod
245265285305
2 Greater Eternal Essence · 1 Illusion Dust · 1 Star Wood
Taught by Formula: Greater Eternal Wand (Enchanting 275)Needs Runed Truesilver Rod
275285295305
6 Large Brilliant Shard · 5 Lesser Eternal Essence · 2 Malleable Essence of Nature · 1 Nexus Crystal
Taught by Formula: Torch of Light (Enchanting 300)Needs a arcane forge
300310317325
3 Illusion Dust · 2 Large Brilliant Shard · 1 Greater Eternal Essence · 1 Star Wood
Taught by Formula: Brilliant Wand (Enchanting 275)Needs a arcane forge, Runed Arcanite Rod
275320340360
Off-Hands 4

5 Strange Dust · 2 Small Glimmering Shard · 2 Greater Astral Essence
Taught by Formula: Orb of Mystic Insight (Enchanting 140)Needs Runed Silver Rod
140140160180
Orb of SoulsNew
2 Small Glimmering Shard · 2 Greater Astral Essence · 2 Soul Dust
Taught by Formula: Orb of Souls (Enchanting 140)Needs Runed Silver Rod
140140160180
3 Large Radiant Shard · 3 Dream Dust · 2 Star Wood · 2 Greater Nether Essence · 2 Magenta Dye · 1 Small Radiant Shard · 1 Cerulean Dye
Taught by Formula: Truesilver Conduit (Enchanting 220)Needs Runed Silver Rod
220225245265
12 Greater Nether Essence · 12 Greater Mystic Essence · 4 Truesilver Bar · 2 Magenta Dye · 1 Cerulean Dye
Taught by Formula: Twisting Essence Jar (Enchanting 220)Needs Runed Silver Rod
220225245265
No recipe matches. Clear the search or a filter to see more.
Beyond the recipe list
- Disenchant Extracts the magical element(s) from good quality (Green) or better weapons or armor. The targeted item will be DESTROYED and will not be retrievable.
Classic recipes no longer here
Classic Era's Enchanting recipes that Forever's enchanting window doesn't list.
- Charged Scale of Onyxia (Classic: yellow at 320, grey at 310).
What creators found, checked
From beta videos by bigger WoW creators. Each line sums up what the creator said at that moment of the video, and the badge says how it holds up against the game files.
Matches the files Enchanting has a new chest enchant that gives a 25% chance per hit for a 50-point damage absorb. Ahmpy rates it better than +100 health in any fight over about 10 seconds. The Enchanting list also shows Defense skill and minor speed enchants, and he thinks many more enchants were added.
The files Enchant Chest - Absorption 1249071 (Formula 249510): '25% chance per hit of giving you 50 points of damage absorption. Cannot occur more often than once every 5 sec.' Defense enchants exist: Enchant Necklace - Deflection (+5 defense skill) and Enchant Bracer - Superior Deflection (tooltip bug: '+0c1 defense skill'). Minor Speed is the vanilla boot enchant. 68 new Enchanting recipes in total.
Sodapoppin, Sep 17 at 44:35
Matches the files Enchanting can make a white-quality wand at very low skill: about 4-8 damage, barely better than a starting dagger. A player in Elwynn Forest offered it to Crix for 5 silver, implying it was a proper wand.
The files Novice's Practice Wand 247789 (Enchanting yellow 10; Simple Wood + Mote of Magic): white, req 1, 5-8 damage, 1.5 speed, 4.3 DPS. Since 70170, crafted common/uncommon wands sell to vendors for 1 copper.
Crix Forever, Sep 18 at 4:29
Matches the files Enchanting can craft a 'Novice Wand' (simple wood and a mote of magic) at about 4 DPS. Soda thinks that is more in line with low-level wand damage than other early wands (a level 5 wand showed 11.3 DPS).
The files Novice's Practice Wand 247789 (Dust to Motes 1245320 turns 1 Strange Dust into 3 Motes of Magic; wand = Simple Wood + Mote of Magic): 5-8 damage, 4.3 DPS. The level-5 comparison is Lesser Magic Wand 11287 at 11.3 DPS (req 5).
Sodapoppin, Sep 26 at 17:49
Partly Enchanting can craft BoE relics. Druid idols, one per spec, include a level 20 idol with +5% Spirit and one giving Wrath a 50% chance to restore 35 mana. Librams include Holy Shock cutting the next Holy Light cast by 0.2 s, reduced seal mana cost, and bonus damage vs undead. Totems include 8% mana regen while casting (level 20), a Grounding Totem cooldown reduction and +1% Lightning Bolt crit.
The files Enchanting relics exist: Mystic Mushroom 249396 (idol, req 20, +5% Spirit), Talons of Wrath 249441 (req 40, Wrath 50% chance to restore 35 mana), Libram of Holy Alacrity 228175 (Holy Shock cuts the next Holy Light by 0.2 s), Libram of Invocation (Seal cost -5%), Tenets of the Silver Hand (+1% damage vs Undead), Polished Driftwood Icon (totem, req 20, 8% regen while casting), Totem of Ancestral Protection (Grounding cd -1 s), Totem of Thunder (+1% Lightning Bolt crit). But the low-level ones are BoP (Bonding 1). Only the req-60 epic relics (Steadfast Libram etc.) are BoE.
Sodapoppin, Sep 17 at 38:38
Partly Enchanting can craft a level 55 wand (Intellect and spell damage), BoP staves (e.g., +105 healing) and off-hand items.
The files Brilliant Wand 249385 (req 55, +7 Int +9 SP) and BoP Enchanting staves (Glimmering Staff/Soulstaff req 25, Radiant Staff/Dreamstaff req 45) exist, as do off-hands (Orb of Mystic Insight, Orb of Souls, Truesilver Conduit, Twisting Essence Jar). The staves' slots only show Int/Spi/Sta, so the +105 healing can't be read: caster-weapon spell power is not encoded in the item's stat slots (ItemSparse / hotfix-cache StatModifier columns), so it can't be read from client data.
Sodapoppin, Sep 17 at 41:15
Not in the files Sen'jin Village has an Enchanting trainer, who also gives an Enchanter-only quest, so Horde starters don't need to run to Orgrimmar to train Enchanting.
The files NPC spawns are server-side.
Ceedsy Stream, Sep 22 at 2:21
In Blizzard's notes
- Not checked yet
Various Enchanting-produced items have had their vendor prices adjusted as follows:
- Matches the files
All crafted common and uncommon quality wands now sell at vendors for 1 copper.
The files Build 70170 set the vendor price of every common and uncommon Enchanting wand to 1 copper (for example Lesser Magic Wand 508 to 1, Greater Mystic Wand 5263 to 1); the rare Brilliant Wand still sells for 5263.
- Not in the files
Elwynn Forest - Increased the amount of supply spawns for "Stolen Enchanting Supplies".
The files Spawn counts are server data.