Hunter talent · row 3 of Marksmanship, from level 20 (15 with Talented 5/5) · Physical
Rapid Killing
Rapid Killing
Reduces the cooldown on your Rapid Fire ability by 1/2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10/20%.
Compared with Classic
Reduces the cooldown on Rapid Fire by 80%, Rapid Fire now also grants 40% increased melee attack speed, and your next Shot ability within 20 sec after killing a target worth experience or honor deals 20% increased damage.
In Blizzard's notes
What Blizzard said about Rapid Killing, each line checked against the files.
- Matches the files
Rapid Killing: (New talent.) Reduces cooldown on Rapid Fire and grants Rapid Killing when you kill an enemy or it dies while afflicted by your Serpent Sting. Rapid Killing increases the damage of your next Shot.
The files Rapid Killing (415405), Marksmanship row 3, takes 1/2 min off Rapid Fire's cooldown and, after a kill or a death under your Serpent Sting, adds 10/20% to the next Shot within 20 sec (tooltip).
- Matches the files
Rapid Recuperation: (New talent.) Prerequisite of Rapid Killing. Now grants Mana regeneration from Spirit while casting after hitting a target with Serpent Sting, and even more during Rapid Killing.
The files Rapid Recuperation (1223987), Marksmanship row 5, requires Rapid Killing. Serpent Sting hits grant 25/50% and consuming Rapid Killing 50/100% of mana regeneration while casting for 15 sec (tooltip).
History
- 69876 Sep 16First beta build we archived. No changes in the client files since.